Planescape Campaign
Session Thirty Two
‘Alex’ connected
GM: hmmm
GM: who do I need
Jhaelyn: one..
Ki’ina: two..
Khaasta: definately.
Harmonium Guard: always..
Van Kellias: [2d100 = 56]
40 Hit Die Gehreleth Wildmage: And me.
Van Kellias: ...
Van Kellias: Okay, okay
Van Kellias: I give up
Van Kellias: :P
GM: ...THATS who I could have captured!
GM: THE KOBOLD
‘Nick’ connected
GM: ahhh, who am I kididng
GM: if they’d captured the kobold
GM: van would end up with a new butler
GM: :P
GM: ey nick
Shenvallei D’ansille: Hullo
Van Kellias: LoL
Van Kellias: hey
GM: lets see..
GM: do I have all my aliases..
GM: I still think that
40 Hit Die Gehreleth Wild Mage: this one
GM: is cool
GM: :P
Alex (Van Kellias): Can you see all of your aliases? :)
GM: well, eah.
GM: yeah
GM: this is PS
GM: I know theres no problem here
Van Kellias: True, true
Alex (Van Kellias): I like the d100 function, personally
GM: [2d100 = 63]
GM: k?
GM: lol
Van Kellias: /die [1d100]
GM: yeah
GM: I know
Van Kellias: [2d100 = 19]
Alex (Van Kellias): IS NICE, OKAY?
GM: ...k
Van Kellias: Hm…whistles
Shenvallei D’ansille: grabbin a drink but otherwise ready when you all are
When last we met, you have gone to the Celestial Peaks, where Shen proved that he is indeed the reason Van can never take Ki’ina anywhere nice.
had
Alex (Van Kellias): Also, Shen had gone to bed, and Van had gone off to Church
Prior to this, you had followed Alusair’s trail to a safehouse of the Cult of Oengam©, where you had rescued Shena, your one time companion, and four Khaasta who, remarkably, all happened to be Van’s employees.
While there, you butchered many innocent Xaositect mercenaries, and slew a priest in cold blood for being in the wrong place at the wrong time.
While there, you found Alusair’s sword, which Van even now reverently carries upon his person.
Jhaelyn and Ki’ina, proving that Indeps are useful after all, managed to find leads on several other hideouts among the Cult’s paperwork, and you set off to the Celestial Peaks to find someone who might know more.
Shenvallei D’ansille: Resetting Wizard Powers
You arrived there, with Shen committing numerous social Faux Pas, and the situation was narrowly defused by Van.
However, Shen’s indiscretions did draw the attention of the Guardinal Shalezade, who was more than happy to be of assistance once Shenvallei agreed to spill the dark on a fallen celestial in Sigil.
Locations were given, and the party dispersed for the night to sleep off their wounds, both mental and physical.
The next morning finds the party reconvening, for some odd reason, in the common room of the Celestial Peaks.
Van Kellias wanders in from outside, heading to the bar and trading some low words with Kre’arr before heading to a table.
Shenvallei D’ansille: Query: Is Shena still with us?
no, she’s off searching for her only true friend in the world – her cat.
Van, while you’re at the bar, Kre’arr shows you something he had made over the night.
Shenvallei D’ansille: I turn to Jhaelyn, “Looks like there are but four of us now.”
She shrugs, “So? We can’t give up now!”
Shenvallei D’ansille nods somberly, waiting patiently for Van.
Ki’ina has returned this morning, after disappearing quickly last night.
Van Kellias smiles, laughing all the way to the table and sitting down with a weary sigh. “Did you rest well, all?”
Ki’ina: “I asked a Hardhead if I could sleep the night in one of their cells – they had a few empty.”
Shenvallei D’ansille sips at a cup of water, ”’Well enough.”
Ki’ina: ”. . . The basher looks at me, and ‘e says, ‘No’.”
Ki’ina: “So I nods at the darlin’ piker, and I looks ‘im in the eye and I says, ‘But I’m an Indep!’ “
Ki’ina: “Then ta sweeten the deal, I slugged the berk in the bone-box. Then he let me stay the night.”
Van Kellias: “Awful nice of him, Ki’ina. Why didn’t you just go home?”
Shenvallei D’ansille: “Sounds like an awful lot of trouble just to find a place to rest.”
Ki’ina: “How’m I supposed to rest if I’m not tired? This way I get to wear myself out a bit.”
Ki’ina: “Did we ever find out where we’re headed?”
Van Kellias: “You remember that coffee shop this whole mess started in? Kelli is being held across the street.”
Shenvallei D’ansille: “Lets go, what are we waiting for.”
Shenvallei D’ansille: “The others may be there as well.”
You head back to where it all began..
And then you head across the street, to the house the fortune telling seer showed Van.
Shenvallei D’ansille: “Any plan?”
Ki’ina: “We bein’ diplomatic about this, or just gonna go with the usual?”
Van Kellias: “I’d like to not get her hurt… so lets try the diplomatic route.”
Ki’ina: “Seriously?”
She sighs, looking somewhat disappointed as she starts resecuring her weapons.
Shenvallei D’ansille: “Perhaps someone should watch the back door - if there is a back door so that they cannot move the prisoners unnoticed.”
Ki’ina: “That would imply we knew where the door was.”
Shenvallei D’ansille: “Couldnt hurt to do a quick recon of the building then.”
Not immensely practical. The buildings here pretty well but up against each other – you’d have to find an alley.
Shenvallei D’ansille: “Think its worth it to check the back alley for a rear door Van? Or should we just take our chances they wont flee at our presence.”
Van Kellias: “I don’t think we’re all that scary, to be honest. I mean, Ki’ina’s all looks, I don’t look like much, and your powers are subtle enough.”
Jhaelyn: “And I’m just invisible, I guess!”
Shenvallei D’ansille nods “Very well then.”
Shenvallei D’ansille: I eye Jhaelyn sidelong, “Not even close Lady Jhaelyn.”
Van Kellias: ”...to be fair, you haven’t been around long enough for me to think up anything about you at all.”
Jhaelyn seems somewhat appeased, until Van opens his mouth again. Then she just grumbles.
Van Kellias sets across the street, headed for the hideout.
Shenvallei D’ansille: follow
You do so, reaching the door.
Shenvallei D’ansille: Spell [Disguise Self] -> Changes your appearance.
Shenvallei D’ansille: Spell [Mage Armor] -> Gives subject +4 armor bonus.
Shenvallei D’ansille: Disguise is of a short human male adolescent approx 14 years of age.
The Little Dragon flutters in circles around Shen, poking him and prodding him while murring in confusion.
Shenvallei D’ansille: I pet the dragonling, “Be careful with your pets Lady Jhaelyn.” Then his face turns sorrowful.
Van Kellias knocks politely at the door, standing at the door with his hands in plain sight.
The Little Dragon cocks its head at Shen, its entire body rapidly fluctuating in color sort’ve like a rainbow. It then shrugs in confusion and flutters back over to Jhaelyn’s shoulder, once again a sort’ve emerald green.
“What do you want?”
Van Kellias: “I was wondering if we might step inside to do some business.”
“What’s your business?”
Van Kellias: “I understand that you deal in certain… items… which should not be spoken of in public. Items of an…organic nature.”
“You’re not some kind’a door ta door merchant, are ya?”
Van Kellias: ”...no, but I heard from some of your compatriots that you were taking in new inventory… I think you might be interested.”
Shenvallei D’ansille: “Im hungry pap!”
“Who’s that with you?”
Van Kellias: “That’s the product I’m looking to get rid of… bastard child, never did a lick of good in his life. He’d make a good apprentice for whatever you need him for. Very impressionable.”
“Can ‘e do tricks?”
Van Kellias: “Yep. He can eat you out of house and home and run off your wife.”
“But is ‘e useful for anything?”
Van Kellias: ”...d’you like your wife?”
“You make an interesting point, cutter.”
Shenvallei D’ansille: “I can do lots o’ things meester! Dont let im put me to the streets.”
”. . . Can you gag him?”
Van Kellias: ”...’course I can. Can we come in when I do?”
“Yeah, certainly.”
GM: “I’m interested.”
“I’m interested.”
Van Kellias procedes to gag Shenvallei.
Shenvallei D’ansille: FYI the boy form Shen is in is of the same body type as Shen but with a straigh mop hair cut, bright blue eyes, and chubby rosy cheeks.
Shenvallei D’ansille: i.e: innocent and stupid looking
The door opens.
A wirey looking man with a scraggly beard, somewhat pointed ears and a rather large crossbow – now leaning up on his shoulder – lets you in.
Van Kellias: ”’bout time.”
Van Kellias enters, pushing Shenvallei before him.
The other two follow.
Shenvallei D’ansille: “Easy pap, Im movin’”
GM: Gagged, remember?
GM: :P
The man shrugs, gesturing to a couple of chairs in what is apparently a common room
Shenvallei D’ansille: “Mmmm mmmm, mm mmmmm.”
Kiergath: Weeeeeeee!
Van Kellias enters and sits, putting his boots up, somewhere.
Van Kellias: “Now, I was wonderin’ if we could talk terms and conditions.”
Shenvallei D’ansille: I dont sit.
Ki’ina sits down infront of Van, pulls one of his boots over, and starts polishing it out of boredom.
“Right. What’re you asking for the little snot? And is he guaranteed to work?”
Van Kellias: “Guaranteed? Hah. He’ll take a good whippin’ before that’ll happen. But for that, I’ll offer him up cheap… half the usual price.”
“Half, huh? You wouldn’t be tryin’ ta put one over on a basher, wouldja Guv?”
Van Kellias: “Oh, you rather pay full? By all means, sir.”
“He’s not trained ta come runnin’ back home when ya whistle or sommat, is ‘e?”
Van Kellias: “I could never train him to do much of anythin’.”
Shenvallei D’ansille: Ill look around the room taking stock of the layout.
The man scratches his beard, “I don’t have any coin on me, but.. eh.. I could offer ya a trade, I guess.”
Van Kellias: “A trade? Eh… not preferrable, but so it goes… what y’got t’offer?”
“He a virgin? It’d increase resale value, once he drives off the old lady.”
Van Kellias: ”’s far as I can tell. Never been much for the ladies, this one.”
Shenvallei D’ansille: “Mmm tmm hemms.”
He shrugs, “Well, I just got some magic items in, or I could let you have a look in back, might be someone ya fancy.”
“Me, I don’t really pick ‘em.. I just get merchandise in and sell it, no questions asked.”
Shenvallei D’ansille: “Chmmm thmmm bmmm rmmmm!”
Van Kellias: “Oh, can’t fault a merchant for plyin’ his trade… mind if I take a look at a few items, see if there’s anything in there?”
He nods, “Sure, sure. Always happy to meet a new customer.”
He wanders over to a counter along one side and removes a table cloth, covering an assortment of items.
Van Kellias wanders over to investigate.
Shenvallei D’ansille: I do also looking for anything I recongnize.
A pair of boots, a broadsword, two rings, an amulet, a pair of gloves, and a buckler.
“Ya want any more information on any of ‘em, just ask.”
Van Kellias: “Whats the story on that broadsword, there?”
And no, nothing recognized.
“That? That one came to me by one of my sources what deals with the armories of Baator. Fine workmanship – thats green steel, that is! – and its imbued with fire, but thats nothing compared to the beauty and elegance of such a weapon.”
Van Kellias: “Oh, I do fancy it…would he do in trade?”
He frowns, “I don’t know, sir, wouldn’t you rather have a look at my stock? The boy seems so useful, to give him away for simple steel..”
Van Kellias: “Fair enough… any idea how much jink one of those beauties would run?”
“That? A mere two thousand gold, and its yours! Its worth four times that, but because you’re offering me such a good deal, and it is second hand – not like I had to pay to have it made or anything, and I get these on the cheap.”
“You won’t find a better deal anywhere on such a piece of work, I promise you that, or we’ll match their price, even if I do have kids to feed.”
Van Kellias: “Hah! Soon to be one more… I don’t carry that kind of coin, though. Not on my person. You understand. Can I take a look in the back?”
“Of course, of course!”
He takes you into the back, after covering up the counter again.
Shenvallei D’ansille: Is he taking all of us to the back or just Van?
You he’s taking back.
As well as Van
He takes you into the back, into a room with what appear to be many individual cells lining each wall of a corridor
The first one on each side looks to be over-sized.
The merchant waves at the first cell on the right, “I doubt you’re interested in these, they’re a bunch of ornery berks if ever I saw one. Bulk deal, though, if you do want them for some addle-coved reason.”
A khaasta lays sprawled on a bunk, while another sits on the bench opposite him. A third paces back and forth, tail lashing in frustration.
Van Kellias: “Oh, why not. Always can use some more hired help.”
“Ah, but you haven’t seen the rest! Come, come.”
He leads you down the row of cells.
a Githzerai glares at you from one cell.
Van Kellias: ...stop and stare at the Githzerai
A pair of scantily glad tieflings is… well.. lets not get into what they’re doing in one cell.
GM: clad
Shenvallei D’ansille: “Mmmmph slmmmm skmmmm.”
Van Kellias: “What the hells do you keep going on about, boy?”
Van Kellias: “You want to spend some time with those girlies?”
Shenvallei D’ansille shakes his head.
Beyond the tieflings and the githzerai, on the right is a sullen looking half orc, and on the left is a gnome with shocking pink hair, currently in a rather tame ponytail, and her nose buried in a book.
The book’s title appears to be “Hand Guns and Field Artillery in the Realms, A Gondsman’s Perspective”
Van Kellias: “What in the Nine are you doing trafficking in gnomes?”
The merchant frowns, “Long story, that.. I wouldn’t, normally. A little over a day and a half ago, maybe two days, I get a visit from an odd bunch. They said they were Harmonium, but I didn’t believe it. But they were armed, and I’m just a merchant. Besides, what kind’ve Leaguer would *want to start trouble wit hHardheads?”
GM: with
“They brought her in, and said they wanted me to *hold her for them. Thats odd, says I to myself – the Harmonium doesn’t normally deal in slaves. But who am I to question a Hardhead?”
Van Kellias: “Who indeed… and the Khaasta?”
“So I takes her, and they pay me – not bloody much, mind you! – and I’m left with a Gnome. But what can I do? I can’t turn down Harmonium, on the off-chance they really are – and even if they aren’t, I can’t sod with someone pretending to be Harmonium.”
“But I ain’t seen them since, and I can’t really justify selling her, either. I figger she’s messed up in some bad business, she is, and I’d just let her go in awhile when it all blows over, see?”
“So I’m afraid your boy’s not good for that one. Maybe the tieflings, aye? Or the khaasta, you were interested in those for some reason.”
Van Kellias: “Oh, aye…. The Khaasta, fer sure… maybe let the chap spend some time with the Tieflings. Not too much, mind, but… say, if you ain’t sellin the Gnome, I’d be glad to take her off yer hands. Promise she’d see no trouble as long as she’s wi’ me.”
“Sure, if she’s willin’ ta go with ya, I can’t see why not.”
Shenvallei D’ansille: “Nmmm! Fimmm.”
Khaasta: “Who is puny man-thing who thinks he can own Khaasta?! Khaasta are mighty warriors! Will wring scrawny man-thing’s neck like dirty laundry!”
“See what I mean?”
Van Kellias: “Own? No, no… treat you fair, I would. Set you t’work, wages and all.”
Van Kellias: “Employ! Not own. Never own.”
The khaasta blinks.
Khaasta: “Employ? Maybe we talk.”
“I don’t know who you are, mister, but for a hundred gold the bastards’re yours. Keep your,” He pauses to snicker, “son.”
Van Kellias: “You’ll find out who I am, soon enough. Go wait out with the ladies, lad.”
Van Kellias digs out a pouch of gold and hands it to the man.
Shenvallei D’ansille shrugs and wanders back to the main room.
Van Kellias heads over to the gnome’s cell. “Time to go home, love.”
Kellisandra: “Van!”
She hops up off the bed, somehow managing to bookmark her page, close it and stow the book in one well-practiced motion, running to what you realize now is an unlocked cell door.
Kiergath: asshole, managing to make me need one more alias than I had up.
Van Kellias opens the door and gives her a big hug, before practically carrying her to the common room, with (hopefully) the Khaasta following behind.
Van Kellias: “Well, I have to say this was a very successful trip.”
The Khaasta are released, and they trudge after you. The merchant follows, looking somewhat pleased.
Shenvallei D’ansille: I pull off the gag.
“Well, I dare say that concludes our business for the time being. If you still want that sword, my hours are fairly regular. Open evenings and afternoons, closed mornings.”
Van Kellias: “I trust you’ll find I’ll be back.”
Van Kellias heads outside, waiting for the group to gather again before speaking.
Shenvallei D’ansille: follow.
Everyone else follows too.
Shenvallei D’ansille: “I trust this is goodbye then.”
Van Kellias: “Sorry about that, Shenvallei… standard mercantile procedure… always bid first on things you aren’t going to buy. Show interest enough, and they aren’t suspicious when you go after the real goods.”
Shenvallei D’ansille: “Aye, well it worked out well.”
Ki’ina: “Still.. an interesting place to know about. I had no idea it was here..”
Shenvallei D’ansille: “Ill add that to my notes when dealing with merchants.
Khaasta: “If not for newfound debt to manling, would not be here this time tomorrow.”
Shenvallei D’ansille: “Im still a bit confused as to why he let you walk out of there with Kellisandra.”
Kellisandra: “He’s really not a bad man.. he deals in slaves, sure, but he doesn’t mistreat them, and like he said, he doesn’t sell gnomes.. We don’t sell well, we just sort’ve go all apathetic and dejected.”
Van Kellias: “It’s true… gnomes are free spirits. Exuberantly free.”
Shenvallei D’ansille: “Like elves perhaps… some elves.”
Kellisandra: “I’m not like an elf. I’m a gnome!”
Van Kellias: ”...important difference.”
Shenvallei D’ansille smiles amused at the little gnome.
Kellisandra smiles, amused at the not-so-little elf.
Shenvallei D’ansille: “There there of course.”
Van Kellias: “Kellisandra, I believe that these are yours.”
Van Kellias reverantly removes the goggles from around his neck.
Ki’ina: “Shen, whatever Van decides, I’ll keep an ear to the ground. If I hear anything of note regarding this Oengam, or your friends, I’ll be sure to pass it on.”
Shenvallei D’ansille: “Well, I trust you will be well then Van. And thank you Ki’ina though none of you are bound to help, any information you come across is appreciated.”
Almighty Squig: I am the win.
Almighty Squig: Fear my new GM name.
Van Kellias: “Best of luck in your search, Shenvallei. Give my best, and this, to Alusair, when you see her. Oh…and be kind to any Khaasta you meet.”
Van Kellias passes over Alusair’s katana.
Shenvallei D’ansille: “Ill walk back to the hive with you if you are headed home now we can part ways there.”
Ki’ina: “Ya, direct ‘em over to us or the Peaks. Van’s starting a business.”
Shenvallei D’ansille takes the blade and stows it.
Van Kellias: “I’m not headed back to the Hive… I live in the Lower Ward.”
Van Kellias: “I actually enjoy stepping outside in the morning.”
Shenvallei D’ansille: “Ah very well. Be well then.”
Shenvallei D’ansille bows to Van and Ki’ina then smiles again at Kellisandra.
Khaasta: “Lower Ward? You are.. you are not…the Van, who defeated the Crimson Dawn and who brought Kryseth into his service?”
Khaasta: “We have all heard of you, in our company.”
Van Kellias: ”...oh, did I forget to mention that?”
Van Kellias: “I’m sorry… yeah, that’s me.”
The three khaasta babble back and forth in Draconic – it appears the one talking is translating.
Shenvallei D’ansille: “Lady Jhaelyn, let us go.”
Jhaelyn: “Sure!”
Shenvallei D’ansille: We head to the bar, the one we met in since we are across the street from it.
Five minute recess!
Alex: Five minute indeed!
Almighty Squig: Five minute recess!
Almighty Squig: Get the hell out of my server!
SERVER GOING DOWN IN FIVE
SERVER GOING DOWN IN FOUR
SERVER GOING DOWN IN THREE
‘Alex’ disconnected
Almighty Squig: SERVER GOING DOWN IN TWO
SERVER GOING DOWN IN TWO
Shenvallei D’ansille: wait
SERVER GOING DOWN IN TWO
Shenvallei D’ansille: save the session
SERVER GOING DOWN IN TWO
SERVER GOING DOWN IN TWO
SERVER GOING DOWN IN TWO
Shenvallei D’ansille: ok fine!
‘Nick’ disconnected
Chat log started at 17.8.2009 / 01:16:48
‘Kiergath’ connected
Alex: LOL
Alex: Nice.
Almighty Squig: ...
Dragonling: :)
GM: :P
Dragonling: also has
GM: Cute.
Dragonling: if prefer.
Dragonling: :P
GM: LOL
GM: change at random?
GM: OKAY
Alex: Where is the last safehouse?
GM: Then I’m all set
Kiergath (Jhaelyn): None of the other 3 have been nailed down.
GM: Right.
‘Nick’ connected
Alex: Heeeeeeeeeeeeeeey!
Alex: WELCOME TO THE OTHER SIDE OF THE PALE!
Nick (Shenvallei D’ansille): thanks!
Dragonling: Shiny!
Alex: Or the other edge of the knife, if you so prefer.
Dragonling gnaws on Shen’s ponytail.
Nick (Shenvallei D’ansille): what? Morgan is playing Jhaelyn?
Kiergath (Dragonling): Who else would I be playing? Alusair is missing. :P
Alex: Not my NPC, anyway. We tend not to touch each other’s people.
Nick (Shenvallei D’ansille): cool!
Kiergath (Jhaelyn): Truthfully not an NPC anyway, she was rolled up to replace Alusair if anything happened to her.
Alex: You’ll notice a lack of Almach, Riley, Jesebel, etc, when Morgan was DMing
Kiergath (Jhaelyn): they were more useful to me behind bars.
Nick (Shenvallei D’ansille): Kelli was Vans tho wasnt she?
Nick (Shenvallei D’ansille): Alex’s rather
Kiergath (Jhaelyn): Kelli is one of my NPCs
Kiergath (Jhaelyn): as is Ki’ina
Kiergath (Jhaelyn): :p
Jhaelyn: [2d20 = 10]
Nick (Shenvallei D’ansille): hmm
Alex: indeed.
Nick (Shenvallei D’ansille): all good by me
Alright…you arrive, in the coffee haus.
Kiergath (Jhaelyn): Don’t mind me if I’m quiet for a bit.. I need to re-learn this character.
Nick (Shenvallei D’ansille): np
Shenvallei D’ansille: I look for an empty table, if we locate one I pull out the chair for Jhaelyn and then I myself sit.
GM: You find an empty table. Indeed, the entire building is empty.
Shenvallei D’ansille: I order a pot of tea for us and then slump back in my chair folding my arms across my chest.
Kiergath (Jhaelyn): I’m not sure theres anyone here.
Nick (Shenvallei D’ansille): you mean not even people working here?
Alex: Nobody is in the coffee house.
Kiergath (Jhaelyn): Weren’t any when I ran it, either :P
Nick (Shenvallei D’ansille): huh, ok then
Shenvallei D’ansille: Scrap the above about ordering, I move to the back to search for something to make, if I find nothing then I just bring back two cups and fill them with my waterflask.
You find all the accoutrements to make any kind of drink you desire.
Shenvallei D’ansille: “Lets see. 5 days left until Im re-incarcerated and put to death. My adopted daughter is being held ransom for the whereabouts of someone who I have no idea where he is, Alusair the only one who can possibly get me cleared up with the law is gone.”
Shenvallei D’ansille: “At least the tea here is of a fine blend.”
Jhaelyn: “Gone? From what Van said, they’ve probably got her too..”
Shenvallei D’ansille: “Hmm. Possibly. Not by force though. Perhaps they made her volunteer her surrender.”
Shenvallei D’ansille: “Even if thats the case, do we have any other leads as to the other safehouse locations?”
Jhaelyn: “Didn’t that Celestial give us one? Before we ran off to rescue Van’s gnome friend?”
Nick (Shenvallei D’ansille): did he?
Kiergath (Jhaelyn): she, damn you!
Alex: Int check
Kiergath (Jhaelyn): I EMPHASIZED THE CLEAVAGE
Kiergath (Jhaelyn): :P
Nick (Shenvallei D’ansille): oh Sharezal or somesuch?
Kiergath (Jhaelyn): Shalezade.
Nick (Shenvallei D’ansille): Sorry forgot she was a celestial thought Jhae was referring to Van again.
Kiergath (Jhaelyn): thats Shal, as in Shall or Shahl, – a, as in “a” – zade, as in “Zahd”, the e is silent except to alter the A.
Kiergath (Jhaelyn): although depending on how you run it together, the “a” could also come out as a soft “e”
GM: ...INT CHECKS
GM: :P
Kiergath (Jhaelyn): blow me you savage.
GM: I <3>
Jhaelyn: Intelligence check [1d20+5 = 8]
GM: ...
Jhaelyn: LOL
GM: Yeah…nice job
GM: Shen?
Shenvallei D’ansille: Intelligence check [1d20+5 = 9]
Jhaelyn: WIN
Jhaelyn: Skill [Autohypnosis] [1d20+9 = 19]
No. The Celestial neglected to mention it. Or rather, it’s there, twanging on your memory, but you were too busy making eyes at Jhaelyn and almost being arrested to remember, Shenvallei.
Shenvallei D’ansille: “My mind is swimming with information, I cannot remember.”
Jhaelyn: “Hmm…. well, where have we already found them?”
Jhaelyn: “I can’t imagine they’d be too close together.”
Dragonling falls asleep wrapped around Jhael’s teacup.
Shenvallei D’ansille: “I dont know. They could be anywhere. Kellisandra, Van’s companion was being held in some local slave traders shop for hells sake.”
Jhaelyn: “Seems unlikely they’d do that again..the Celestial mentioned she’d run into a safehouse, and that she knew of two others. I’d say its a pretty good bet they’re holding everyone else personally.”
Jhaelyn: “Kelli seemed almost an afterthought to them..”
Shenvallei D’ansille: “The only thing I can come up with is returning to the Celestial Peaks and trying to find Shalezade to give us the locations again.”
GM: Listen checks!
Jhaelyn shrugs, “If you think it’ll work..”
Jhaelyn: Skill [Listen] [1d20+3 = 9]
Shenvallei D’ansille: Skill [Listen] [1d20 = 11]
Shenvallei, you hear a soft “Thunk.”
GM: You aren’t sure from where, though.
Shenvallei D’ansille: I stand up.
GM: You stand up!
Shenvallei D’ansille: “Hello? Is someone here?”
GM: Listen check!
Shenvallei D’ansille: Skill [Listen] [1d20 = 10]
Jhaelyn: can I have another one?
Jhaelyn: :P
GM: ...yeh
Jhaelyn: Skill [Listen] [1d20+3 = 11]
Jhaelyn: shut up
GM: You hear Jhaelyn breathing.
Jhaelyn has ears only for Shen.
Shenvallei D’ansille: I move to the back area where I made the tea and search around back there.
GM: You do so!
GM: Search check!
Shenvallei D’ansille: Skill [Search] [1d20+7 = 26]
GM: YOU FIND…
GM: A mug of tea.
GM: Half empty
GM: Still warm.
Shenvallei D’ansille: Of what blend is it?
Shenvallei D’ansille: same we are drinking?
GM: No…it smells… Exotic.
Shenvallei D’ansille: I freeze and listen very carefully
GM: LISTEN! +4!
Shenvallei D’ansille: Skill [Listen] [1d20 = 6]
Shenvallei D’ansille: “Hmm.”
Shenvallei D’ansille: I head back to the table.
You head back to the table, and see a dagger stuck in the tabletop.
There seems to be a note pinned underneath it.
Jhaelyn looks, having been watching Shen, “Oh.. how’d that get there?”
Dragonling snores.
Shenvallei D’ansille: “Someone was here.”
Shenvallei D’ansille: I pick up the dagger.
GM: YOU DO SO!
Shenvallei D’ansille: And carefully open the note.
GM: The dagger feels familiar.
Shenvallei D’ansille: And read it.
GM: It has your initials on it.
Shenvallei D’ansille: One of the Athar Shenvallei daggers.
Shenvallei D’ansille: I fold the note.
GM: The note is folded.
Jhaelyn: Skill [Knowledge (Sigil)] [1d20+10 = 15]
Jhaelyn: Any idea where those streets are? It shouldn’t be too hard to pick out streets..
GM: Yes..
GM: You note that they are in the Hive.
Jhaelyn: Got it.
Kiergath (Jhaelyn): Target acquired.
Shenvallei D’ansille: “I think I know where they are.”
Kiergath (Jhaelyn): :P
Alex: :P
Nick (Shenvallei D’ansille): nice map
Alex: Thanks!
Shenvallei D’ansille: “I recall seeing the signs when wandering.”
Jhaelyn: “What’re we waiting for, then?”
Jhaelyn rouses her dragon and lifts him back up to her shoulder, where he promptly curls up to take another nap.
Shenvallei D’ansille: “Nothing, nothing at all.”
Shenvallei D’ansille shakes his head as if trying to figure something out then heads for the door leaving a silver coin on the table.
Shenvallei D’ansille: make that a gold coin im out of silver
Jhaelyn follows Shen.
GM: You head out the door, and towards Stump Street?
Shenvallei D’ansille: Yes.
Jhaelyn: I go wherever Shen leads me, cos .. well..
You strike out to the Hive, and as you get close, you see a few trade caravans, complete with armed escorts, on your way, heading towards the Market Ward. You arrive on Khaasta Row, near the corner of Stump Street.
Shenvallei D’ansille: We will head down Stump street and turn right to head south towards Slaadi walk searching for anything out of place.
Jhaelyn follows Shen, visibly uncomfortable in this part of Sigil.
Shenvallei D’ansille: I stand close by Jhaelyn staring down any would be pickpocket.
You turn down the alley connecting them, and are passed by another trading caravan, heading down Stump street. Ahead, you see one travelling south down Slaadi Walk. You arrive at a door, midway down the street, with two men, leaning back to back, pikes leaning up against the door.
Shenvallei D’ansille: “Hmm.”
Shenvallei D’ansille: I walk a bit closer so that I can get a more detailed description of the men.
You do so. They’re dressed in brown leather armor, and it seems their only weaponry are the pikes. They seem to be taking a rest, each with their eyes closed. The one nearest the door seems to be snoring slightly.
Shenvallei D’ansille: There any windows or other doors to this particular building?
No windows, no other doors, apparently.
Shenvallei D’ansille: I look at Jhaelyn, “I know this is probably a trap so please be ready to run. If something goes wrong I will meet you at the coffee haus in 2 hours.”
Jhaelyn gulps, nods.
Shenvallei D’ansille looks softly at Jhaelyn then turns back to the two guards.
Shenvallei D’ansille: Spell [Deep Slumber] -> Puts 10 HD of creatures to sleep.
Dragonling flutters off to the side, pantomiming cheering, complete with make believe pompoms.
GM: YOU SLUMB THE GUARDS!
Shenvallei D’ansille: I approach trying to look casual and nonchallant.
GM: You approach the door. You are the Fonz.
Jhaelyn follows Shen, the dragon once again perched on her shoulder somewhat like a parrot.
Shenvallei D’ansille: Peer around, if nobody is looking I do a quick search of the guards.
GM: You SEARCH them!
GM: You recover a keyring, with a single, large key.
GM: Two pikes.
GM: And two sets of leather armor.
GM: ...also, one fake moustache (new)
Kiergath (Jhaelyn): Yeah, yeah, we know they’re a bunch of pikes, but what’re they carrying?
Alex: ...that’s it, berk
Kiergath (Jhaelyn): I’M SORRY
Kiergath (Jhaelyn): NO DISASSEMBLE
Kiergath (Jhaelyn): :P
Shenvallei D’ansille: Ill take the keyring and then listen at the door.
GM: You listen!
GM: Pls Listen
Shenvallei D’ansille: Skill [Listen] [1d20 = 12]
GM: You ear…something… it sounds vaguely oceanic
Kiergath (Jhaelyn): oh no, last time Shen heard an ocean, he almost drowned me in a bottle of fucking saltwater
Alex: Too true
Nick (Shenvallei D’ansille): yeah what happened to that item
Kiergath (Jhaelyn): I would assume you still have it
Nick (Shenvallei D’ansille): I dont, I think it got stolen
Nick (Shenvallei D’ansille): when I lost my char sheet that time I lost my inventory
Nick (Shenvallei D’ansille): so I just rpd that I had my items stolen
Alex: ...write it in, if you want it
Alex: It’s an important item
Alex: Plot dependant, actually :P
Kiergath (Jhaelyn): its even on the wiki, so we know you didn’t make it up
Nick (Shenvallei D’ansille): ok
Jhaelyn: Skill [Listen] [1d20+5 = 15]
Kiergath (Jhaelyn): green fails.
GM: You hear nothing beyond the door, jhaelyn
Shenvallei D’ansille: I will test the door to see if it is locked as quietly as possible.
It is, in fact, locked. And has a large, conspicuous keyhole. The whole door looks rather new, for the Hive.
Shenvallei D’ansille: Ill try the key again as quietly as I can.
GM: Roll it!
Shenvallei D’ansille: Skill [Move Silently] [1d20+7 = 15]
You unlock the door with barely a click! So stealthy are your movements that one of the guards snores!
Shenvallei D’ansille: push it open slowly and peer inside
You peer within… it seems like a large warehouse and the Harem got together and threw a party… a simple table, and a few chairs, and a door on every wall.
Jhaelyn: ”. . aw, come on.”
Nick (Shenvallei D’ansille): so if I still have the bottle, do I still have that black rapier I bought at the bazaar from the angel?
Alex: yes.
Nick (Shenvallei D’ansille): hmm what else can I remember? :P
Alex: ...idk
Alex: That might be all you have
Alex: :P
Kiergath (Jhaelyn): Lol.
Nick (Shenvallei D’ansille): heh well see
Shenvallei D’ansille: Any movement from inside?
GM: None that you can tell.
GM: The doors beyond are call closed.
Shenvallei D’ansille: I step inside.
GM: You step within… your footsteps echo within the cavernous room. It looks meticulously dust free.
Jhaelyn follows.
Shenvallei D’ansille: I close the door quietly behind Jhaelyn and then lock it with the key.
GM: You lock the door behind you.
Shenvallei D’ansille: Take a few deep breaths listening for any sound of movement and then head forward towards the table and chairs.
GM: You head to the center of the room.
Shenvallei D’ansille: How is the room illuminated?
Freshly lit candles, sputtering on the table.
Dragonling is currently halfway down the back of Jhael’s shirt, holding onto her neck and peering out around her head, shaking like a leaf in fear.
Shenvallei D’ansille: I whisper to Jhaelyn, “Have you a way to see in the dark?”
Jhaelyn: “Uh..”
Jhaelyn concentrates a moment, “Yes.”
Shenvallei D’ansille nods then blows out the candles.
Jhaelyn: “Now I don’t.”
Kiergath (Jhaelyn): You know an Elf can’t see in pitch black either anymore, right?
Nick (Shenvallei D’ansille): no?
Kiergath (Jhaelyn): Low light vision
Kiergath (Jhaelyn): you need some light
Nick (Shenvallei D’ansille): I thought that was 4th?
Kiergath (Jhaelyn): I don’t know anything about 4th
Kiergath (Jhaelyn): I don’t even own a manual
Alex: Me neither.
Kiergath (Jhaelyn): But I’m looking at the 3.5 SRD right now
Kiergath (Jhaelyn): :)
Nick (Shenvallei D’ansille): lol ok np
Kiergath (Jhaelyn): Just, before you actually blow out the candles :P
Kiergath (Jhaelyn): Blow out some, sure, but..
Shenvallei D’ansille: scratch the above regarding blowing out all the candles.
Shenvallei D’ansille: I leave 2 lit.
YOU LEAVE THE CANDLES BUUUUUUUURNING.
Shenvallei D’ansille: I wait another few seconds to allow our eyes to adjust to the low light. Then walk carefully to the door opposite the entry door searching for tripwires.
GM: Roll it.
Shenvallei D’ansille: Skill [Search] [1d20+7 = 13]
You manage to avoid a stray, black strand of hair on the way to the door.
Shenvallei D’ansille: Is it a trap or just a hair on the floor?
GM: ...roll a spot to find out!
Kiergath (Jhaelyn): I think he’s making fun of you.
Kiergath (Jhaelyn): :P
Shenvallei D’ansille: Skill [Spot] [1d20+2 = 5]
It’s a trap.
Shenvallei D’ansille: I step over it.
GM: Dex check.
GM: Or tumble.
GM: Your choice.
Shenvallei D’ansille: Skill [Tumble] [1d20+5 = 10]
Shenvallei steps over a space in the air, and procedes to land harshly, but safely, causing a “thud”.
Nick (Shenvallei D’ansille): my dice are dead
Jhaelyn blinks, rushing over to see what Shen tripped over.
Jhaelyn: Skill [Search] [1d20+7 = 27]
Kiergath (Jhaelyn): My dice are mocking me.
Kiergath (Jhaelyn): I roll a 20 to find a piece of fucking hair.
Jhaelyn, you uncover a long, silky, black strand of hair.
Jhaelyn: ”. . . You know anyone with hair like this?”
Jhaelyn: “Its not mine.. mine’s red..”
Jhaelyn: “Besides which, I’ve never been here before.”
Jhaelyn: “So it couldn’t very well be mine, could it.”
Jhaelyn: “Do you know who’s it could be?”
Shenvallei D’ansille: I look at it, is it approx Jesebel’s length?
It’s much too long for that.
Shenvallei D’ansille: wait a tic
Shenvallei D’ansille: I thought Jesebels hair was short now if we are going by the pictures in the wiki
Jhaelyn: if by short
Jhaelyn: you mean nonexistant
Alex: And yes, the wiki pictures are the most recent I could provide
Nick (Shenvallei D’ansille): right sinnead o’connor short
Shenvallei D’ansille: “I do not know.”
Shenvallei D’ansille: I listen at the door.
GM: Then Listen!
Shenvallei D’ansille: Skill [Listen] [1d20 = 2]
Jhaelyn: Skill [Listen] [1d20+5 = 12]
You hear…a horde of angry shouting demons, from beyond the portal.
Jhaelyn still seems to have ears only for Shen. Her dragon is getting more scared by the minute.
Nick (Shenvallei D’ansille): seriously about the demons or are you just mocking my dice?
Kiergath (Jhaelyn): he’s saying you rolled so badly you’re hearing things.
Alex: Anything I say is to be taken seriously. :)
Kiergath (Jhaelyn): unless its in green.
Alex: It is what your character percieves at the moment
Nick (Shenvallei D’ansille): right
Alex: ...yeah
Jhaelyn: “Well? What’re we waiting for?”
Shenvallei D’ansille: I take a few steps back.
Jhaelyn: ”. . .”
Jhaelyn: “Shen?”
Shenvallei D’ansille: “Demons… cant you hear them?”
Shenvallei D’ansille: I cover my ears with my hands.
Jhaelyn: “Nothing, Shen. You’re hearing my heart pounding, because I’m sodding terrified, but theres nothing behind that door.”
Shenvallei D’ansille: “Ahhhh!” I stumble to lean against a crate.
Shenvallei D’ansille: I look up trying to calm my nerves.
Shenvallei D’ansille looks to Jhaelyn and nods.
Shenvallei D’ansille: I move back to the door hold my breath and open it.
GM: YOU OPEN THE DOOR!
GM: Spot check!
Shenvallei D’ansille: Skill [Spot] [1d20+2 = 5]
Shenvallei, you see a giant, hulking, muscled red demon with horns, bathed in fire, giving you a serrated grin, his eyes piercing deep into your soul.
Shenvallei D’ansille: Skill [Knowledge (Dungeon Creatures)] [1d20+10 = 27]
Shenvallei D’ansille: Skill [Knowledge (The Planes)] [1d20+10 = 27]
Shenvallei D’ansille: what kind of demon?
It’s a Cornugon.
Nick (Shenvallei D’ansille): is that bad morgan? I dont know my 3rd ed demon types
Kiergath (Jhaelyn): its not 3rd ed
Alex: See Xfire
Kiergath (Jhaelyn): they start showing up in AD&D 1.
Alex: ...or think: Balor
Alex: :P
Jhaelyn: See also: Horned devil
Jhaelyn: if I remember right
Alex: probably
Nick (Shenvallei D’ansille): horned devil? So is it a fiend or a demon?
Jhaelyn: baatezu, berk
Jhaelyn: greater
Jhaelyn: A demon’s a fiend
Jhaelyn: A devil’s a fiend
Nick (Shenvallei D’ansille): ok so its a devil then
Shenvallei D’ansille: I stare at it with contempt.
Shenvallei D’ansille: “What purpose are you fulfilling here devil?”
It smiles at you, with a glint in it’s eye, and dissapears in a snarl of smoke.
Nick (Shenvallei D’ansille): I remember how horrible horned devils were in 1st ed :(
Shenvallei D’ansille: I stare around the room looking for any sign of it, if it turned invisible or teleported somewhere.
GM: You see no sign of the Cornugon.
Jhaelyn tries to look past Shen into the room.
Shenvallei D’ansille: I step forward looking into the room.
You step into the room… there are prison cages on both sides, much like at the slavers. The beds are empty, and look recently used. The cell doors are all open.
Jhaelyn: Check all the cells.
Shenvallei D’ansille: Ill do a quick search of the cells looking for any sign of Jesebel. “See if you can find any clue if your brother may have been here.”
GM: They’re all empty.
Jhaelyn: Skill [Search] [1d20+7 = 23]
Jhaelyn: general search, whole room..
Shenvallei D’ansille: “I cannot tell if they were being held here or not.”
One cell has two bunks, pushed together. One of the pillows has a long, silky black hair on it. The other, nothing, but you can see the imprint of a head there.
Shenvallei D’ansille: “Ok lets move on.”
Shenvallei D’ansille: Head back to the main room, try the door on our right.
Jhaelyn: Follow.
GM: You open the door…
Same tune, different instrument.
Jhaelyn: More open cells?
GM: Da.
Shenvallei D’ansille: Another horned devil?
The bedding here is more in dissarray
GM: No, no horned devil.
Shenvallei D’ansille: final door.
Jhaelyn: “Remember how you said it looked like a trap?”
Jhaelyn: before we move on
Jhaelyn: Skill [Search] [1d20+7 = 21]
Shenvallei D’ansille: “Yes.”
GM: You come up with nothing.
Jhaelyn: kay, next door with Shen
GM: You enter the last room…
Dragonling whimpers pitifully.
Again, empty cells. You see signs of a struggle in here. Some blood is covering one of the cells. The cell next to it seems to have solid walls, but it’s door is open as well.
Jhaelyn: Skill [Search] [1d20+7 = 9]
Jhaelyn: ugh
Shenvallei D’ansille: final search for me as well
Jhaelyn: Keep searching. Take 20.
Shenvallei D’ansille: Skill [Search] [1d20+7 = 8]
Shenvallei D’ansille: same
GM: Shenvallei, you find some bedbugs.
You enter into the walled room… there’s an altar… it smells disgusting in there… there’s some sort of offering bowl which is still smouldering.
Jhaelyn: “Settles it.. we’re not alone.”
Shenvallei D’ansille nods.
Shenvallei D’ansille: I move forward and inspect the altar.
GM: You see a scrap of paper by the altar.
Shenvallei D’ansille: I take it.
Shenvallei D’ansille: And inspect it.
You find a map of the local area, with three arrows on it.
It seems someone tried to scorch this map, but whatever was burning in the bowl was too moist for it to burn properly.
Jhaelyn wanders back out to the main room, and takes a look at the table / chairs again.
Shenvallei D’ansille: Ill do a final search of the altar room and then return to the main room as well.
Shenvallei D’ansille: Skill [Search] [1d20+7 = 11]
Shenvallei D’ansille: “I wonder what these arrows mean.”
You take a look at the table and chairs.
Jhaelyn: “Fairly clear, isn’t it?”
Jhaelyn: “Three arrows, three cell blocks.”
Jhaelyn: was there anything on the table, aside from the candles?
GM: Spot check!
Jhaelyn: Skill [Spot] [1d20+7 = 9]
Shenvallei D’ansille: “We should leave, quickly. There was nothing here for us this may have been a trap as we suspected.”
Jhaelyn: “Look on the table. We have to be missing something“
Jhaelyn: Check under the damn thing
Shenvallei D’ansille: Skill [Spot] [1d20+2 = 20]
Shenvallei, you see claw marks underneath the table… it seems that someone managed to carve a fragment of a message into the underside of the table.
Shenvallei D’ansille: “Theres nothing here Jhaely—- whats this?”
Kiergath (Jhaelyn): lol, I almost did name this character Jayli.
It’s a series of letters, the last few of which are bloodied. “CRVN-R”
Shenvallei D’ansille: “Caravan R?”
Shenvallei D’ansille: “Or does it mean something else to you?”
Jhaelyn: “Doesn’t mean anything to me…”
Alex: That box is where you are, btw
Alex: Sorry about that
Shenvallei D’ansille: “Theres nothing more for us here.”
Shenvallei D’ansille: I start searching thru the crates.”
Alex: ...crates?
Alex: What crates?
Shenvallei D’ansille: You said warehouse meets harem
Alex: In size
Kiergath (Jhaelyn): the size and style of the building.
Shenvallei D’ansille: oh lol
Alex: da
Nick (Shenvallei D’ansille): sorry my brain is still in limbo from the weekend.
Shenvallei D’ansille: “Maybe this wasnt the location we were meant to find.”
Shenvallei D’ansille: “Maybe it was one of the trade caravans passing by.”
Jhaelyn: “Maybe we’re supposed to follow the caravan?”
Shenvallei D’ansille: “Indeed. Its a long shot but its all I can think of as well.”
Shenvallei D’ansille: “I just hope they arent leaving Sigil.”
Jhaelyn: “Problem, Shen.”
Jhaelyn: “Which of them are we following? If those arrows do mean thats where they’re taking them, we need to pick one.”
Shenvallei D’ansille: “South then.”
Jhaelyn: “Which south?”
Shenvallei D’ansille: “Southeast.”
Jhaelyn: “Lets go”
Shenvallei D’ansille: I unlock the door with the key and open the door.
GM: You open the door.
GM: Two pikes are shoved into your face.
GM: “What the piss were you doing in there, berk?”
Shenvallei D’ansille: “Looking for my friends.”
Shenvallei D’ansille: I back up back into the room.
Shenvallei D’ansille: And drop the key ring.
Jhaelyn: “Oh, don’t mind him.. he just doesn’t know when to be honest.”
Jhaelyn: “We were looking for somewhere private, and, well, you were asleep.. so I stole your key and we hid out in here.”
Guard: ”...oh. Well, then. Jes’ hand the key ring back over and there won’t be any trouble. Nice an’ empty in there, though, right? ...Hey Lon, you mind goin’ and gettin’ I a right saucy jinkskirt? I’ll return th’ favor for you, aftar!”
Jhaelyn gets the keys from where Shen dropped them and hands them over, “Sorry to be a bother!”
He takes them, and his friend runs off.
Shenvallei D’ansille: I duck out the door.
Jhaelyn leans up to kiss the guard quickly on the cheek (nix, if wearing a helmet), and then drags Shen off.
Shenvallei D’ansille: “Thanks for what you did back there.”
Jhaelyn: “I didn’t want to get snuffed any more’n you did! I’m just glad it worked.”
Jhaelyn: And we’re off!
Jhaelyn: Slaad walk!
Shenvallei D’ansille: Yes
Kiergath (Jhaelyn): not to be confused with crab walking, or goose stepping.
You walk like a Slaad!
You don’t Slaad far, when up ahead, you see a wagon with a busted pin, surrounded by several guards, who look bored. The wagonmaster is yelling and cracking his whip at the three people trying to repair the wagon wheel.
Kiergath (Jhaelyn): lol.. I did that to the party’s wagon once, didn’t I..
Nick (Shenvallei D’ansille): Ive got about 15 mins before I will fail my will save vs deep slumber
Kiergath (Jhaelyn): Coffee, newb.
Kiergath (Jhaelyn): :p
Nick (Shenvallei D’ansille): if I didnt have work in the morning Id be on it!
Kiergath (Jhaelyn): Oh. Fine then.
Kiergath (Jhaelyn): Fifteen minutes give or take it is.
Alex: Da.
Jhaelyn: Number of guards?
GM: Three.
Jhaelyn: Crowded street?
GM: Would Slaadi Walk BE crowded? No.
Alex: Not crowded at all.
Shenvallei D’ansille: I approach one of the guards.
GM: You do so.
He looks at you scrupulously.
Shenvallei D’ansille: “Broken wheel aye?”
“Aye… I was hoping we’d be well into Faerun by now, but that damn wagon axle says otherwise.”
Shenvallei D’ansille: “Faerun? What part?”
Guard: “Hah! Says you like you’ve been there! Some digs named Aber Toril. Never been there, but I can’t wait until I’m back in this glorious city, rather than festering in some Prime scumhole.”
Shenvallei D’ansille: “Its not so bad, mostly wilderness and simpler folk though thats only been my experience. Whats the reason for the trip?”
Jhaelyn: Skill [Spot] [1d20+7 = 20]
Guard: “Commerce, boy. It’s all about the jink. Sigil breathes because of it. Well, that and Laws, but you’ve got the Guvners to thank for those.”
Shenvallei D’ansille: “Ya I know the carvan is a merchant caravan, I just wanna know whats for sale.”
Guard: “Why, you lookin’ to buy? Lets see your coin, then we’ll talk.”
Shenvallei D’ansille: “Reason Im askin is because theres a trade caravan goes by the name ‘caravan R’ or somesuch. They got the stuff I need.”
Jhaelyn: Combat action!
GM: very well!
GM: Do it up
Jhaelyn: Three guards and a wagonmaster you said?
GM: Da.
Jhaelyn lapses into concentration for a moment before winding up and hurling three crackling spheres of electricity in the direction of the caravan guards.
Jhaelyn: [4d6+5 = 24]
GM: [3d20 = 46]
Jhaelyn: [4d6+5 = 14]
Jhaelyn: [4d6+5 = 21]
Jhaelyn: 24, 14, 21 respectively.
Jhaelyn: whoa, dude, where’s my chat log?
Alex: ...Right.
Alex: :P
Jhaelyn: 24, 14, 21 respectively.
Alex: Ty
The two furthest away from Shen drop like stones.
GM: INITIATIVES!
Jhaelyn: Initiative [1d20+3 = 10]
Shenvallei D’ansille: Initiative [1d20+5 = 13]
GM: [1d20 = 3]
GM: [1d20 = 13]
GM: The Wagonmaster slings his whip back!
GM: [1d20 = 4]
GM: and misses!
Shenvallei D’ansille
Shenvallei D’ansille: So the guard I was talking to and the 2 other guards got hit
GM: Yes.
GM: The guard you were talking to barely seems effected
Jhaelyn: ,,,bad roll ftl
Shenvallei D’ansille: How far is the guard Im talking to from Jhaelyn?
Jhaelyn: I have an optimum range of 60 feet, but I’ll grant I stopped 30 feet back.
30 Feet!
Shenvallei D’ansille: hes gonna charge you then.
Shenvallei D’ansille: Spell [Daze] -> Humanoid creature of 4 HD or less loses next action.
Shenvallei D’ansille: on him
GM: [1d20 = 14]
GM: He grins at you.
Jhaelyn
Jhaelyn takes no apparent action but to stare at the wagonmaster.
Jhaelyn: Ranged touch attack [1d20+6 = 18]
GM: [1d20 = 13]
Jhaelyn: [4d10+5 = 27]
Jhaelyn: 27, will DC 17 negates.
The wagonmaster screams in agony.
GM: [2d20 = 19]
Kiergath (Jhaelyn): In answer to your question when I was dming, Nick.. psion.
The guard grins at you, shen, and swings his giant meat club of a hand, connecting solidly with your face.
GM: [2d4 = 4]
GM: You hear something try to break, and your tooth loosens a bit.
GM: [1d20 = 4]
GM: The wagonmaster, so distracted by pain, whips one of the slaves.
Shenvallei D’ansille
Shenvallei D’ansille: Spell [Magic Missile] -> 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Shenvallei D’ansille: Skill [Concentration] [1d20+10 = 29]
Shenvallei D’ansille: [1d6 = 3]
Shenvallei D’ansille: level 7
Shenvallei D’ansille: [4d4+4 = 14]
Jhaelyn
Jhaelyn: Wagoneer still up?
GM: da
Jhaelyn: Ranged touch attack.
Jhaelyn: Bolt of Fire (Attack 1) [1d20+6 = 13]
GM: Your bolt misses.
GM: [1d20 = 20]
GM: [1d20 = 12]
GM: A swing and a miss from the fighter
GM: [2d20 = 18]
GM: A miss from the wagoneer
Shenvallei D’ansille
Shenvallei D’ansille: Spell [Magic Missile] -> 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Shenvallei D’ansille: Skill [Concentration] [1d20+10 = 17]
Shenvallei D’ansille: [1d6 = 4]
Shenvallei D’ansille: level 8
GM: [1d20 = 14]
GM: mmkay?
Shenvallei D’ansille: [4d4+4 = 16]
GM: The Fighter looks hurt.
Jhaelyn
Jhaelyn: ranged touch.
GM: Mockingly so, almost.
Jhaelyn: Bolt of Fire (Attack 1) [1d20+6 = 24]
GM: A HIT!
Jhaelyn: Bolt of Fire (Damage) [3d6+2 = 7]
Jhaelyn: +3 additional.
Jhaelyn: ..ugh
Jhaelyn: go DIAF, dice
GM: More screaming
GM: [1d20 = 2]
GM: [1d20 = 7]
Jhaelyn: I don’t want screaming
GM: Two more misses.
Jhaelyn: i want the screaming to stop!
Jhaelyn: :P
Shenvallei D’ansille
GM: :P
Shenvallei D’ansille: Spell [Magic Missile] -> 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Shenvallei D’ansille: Skill [Concentration] [1d20+10 = 26]
Shenvallei D’ansille: [1d6 = 4]
Shenvallei D’ansille: level 8
Shenvallei D’ansille: [4d4+4 = 15]
The fighter collapses in a heap, dissapointed not to have harvested your teeth.
GM: [1d20 = 9]
Shenvallei D’ansille
Jhaelyn
Shenvallei D’ansille
Jhaelyn
GM: There we go
GM: Sorry
GM: My Combat tracker got confused
GM: :p
Jhaelyn: Wagoneer still up?
GM: Yes
Jhaelyn: Armored?
GM: Not apparently
GM: Wrapped in cloth
Jhaelyn: kay
Jhaelyn: ranged touch
Jhaelyn: Bolt of Fire (Attack 1) [1d20+6 = 19]
GM: HIT!
Jhaelyn: [3d6+5 = 17]
Jhaelyn: no additional +, just rolled it all into one
GM: The wagoneer is cinders!
GM: The slaves are using the wagon for cover.
Jhaelyn: search bodies
Shenvallei D’ansille: same
Jhaelyn: look for keys
GM: Bodies contain: 3x Longsword, 3x Chainmail, 600 Gold, 3x Keys, 1x Wagon (Broken), 1x Whip.
Shenvallei D’ansille: wow good gold
Jhaelyn: take keys, start trying to free the slaves and get them the blazes out of the area.
GM: You do so.
GM: They take off.
GM: ..fast.
Jhaelyn: then open the sodding wagon
GM: Some of them must have been Kenyans.
Jhaelyn: LOL
WITHIN THE WAGON
Jhaelyn: 300 / 300, nick?
GM: It’s a sorry, sorry sight.
Shenvallei D’ansille: sure
Within is one bound, gagged, breathtaking black haired woman, unconcious, and barely clothed.
Jhaelyn: “Shen? You know her?”
Next to her is a man, bald, with his throat slit… he’s easily the size of Azuras.
Jhaelyn: “I wish I did.”
Shenvallei D’ansille: I walk over and free the bonds of the black haired woman.
GM: You do so.
GM: SPOT CHECK!
Shenvallei D’ansille: Skill [Spot] [1d20+2 = 5]
GM: Her hands are covered in blood.
Shenvallei D’ansille: I check her, is she alive?
GM: Yes.
Shenvallei D’ansille: I take a quick glance at her face, nobody I know right?
GM: You do know her, in fact.
It’s Riley.
Shenvallei D’ansille: “Riley!”
Shenvallei D’ansille: “yes she is one of my friends that is missing! lets get her out of here.”
Jhaelyn: “Right, you know of a temple nearby?”
Jhaelyn: Skill [Knowledge (Sigil)] [1d20+10 = 15]
Jhaelyn: I’m clueless.
Shenvallei D’ansille: “I only know the temple of Hanseath.”
Jhaelyn: “Works for me, lets get outta here.”
Jhaelyn: Uh
Jhaelyn: Before we go
Shenvallei D’ansille: The bald man is dead?
GM: Yes.
GM: Although he’s more mountain than man.
Shenvallei D’ansille: Do I recognize him?
GM: No.
GM: Although he could be related to Azuras
Jhaelyn: So could half the devas in sigil
Shenvallei D’ansille: So we both carry Jhaelyn to the Temple and have them patch her wounds.
GM: ...Which temple?
Jhaelyn: hanseath
GM: Kay.
Jhaelyn: pie god temple
Jhaelyn: :P
Shenvallei D’ansille: The other caravans must have the other prisoners.
Shenvallei D’ansille: ””
Jhaelyn: “Maybe!”
Shenvallei D’ansille: “Lets go, Riley will be safe here.”
The priests make short work of restoring her to conciousness, and her fingertips heal from their bloody state. Her hair shifts towards a strawberry-blonde color once more.
Jhaelyn: “Sod that, I need to rest.”
Shenvallei D’ansille: “So do I but the caravans will be gone.”
Jhaelyn: “Fine.”
Jhaelyn: “At the very least, shouldn’t we find out if .. what did you say her name is? knows anything?”
Shenvallei D’ansille: “How long will it take to heal her?”
Shenvallei D’ansille: “Agreed let us wait a few minutes to see what she knows.”
Nick (Shenvallei D’ansille): ok finito for me.
Kiergath (Jhaelyn): si, si
GM: Alright.
Dragonling: WEEEEEEEEEEEEEEEEEEE
Nick (Shenvallei D’ansille): well as I told morgan I should be around all week so until next time be well guys.
Alex: Alright! G’night Nick.
Dragonling: nitenite!
‘Nick’ disconnected
Session 33 – The Switch – End
Kellisandra is rescued, and Van goes home. Shenvallei and Jhaelyn set off for a safehouse in the Hive, between Stump Street and Slaadi Walk. On the way, they are passed by several trading caravans. After they investigate the safehouse, they catch up with a broken down caravan, and rescue Riley, and bring her to the Temple of Hanseath, where she is healed, and the party stays.
‘Kiergath’ disconnected
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