Level: Sor/Wiz 2
Casting Time: 1 Standard Action
Range: 5 yards / level
Effect / Target: Special
Saving Throw: Special
Spell Resistance: Yes
This magic causes a campfire to release fiery arrows
on the caster’s behalf. The fire source must be within
range, but need not be seen by the caster.
When fire arrows is cast, the fire extinguishes itself
instantly, exploding into fiery missiles. The spell
creates one fire arrow per level of the caster (regardless
of the size of the original fire source). These shortlived
streamers of flame leap from the fire source in a
direction determined by the caster. If the caster does
not choose a course, the arrows fly outward in random
directions. A fire arrow travels up to 30 feet from its
source, and can set fire to any combustibles it touches.
A being endangered by a fire arrow must make a Reflex save.
On a successful save the arrow inflicts 1d4 damage, 2d4 on a
failure. Multiple arrows require multiple saves.
In addition to a fire source, this spell requires a
handful of sand, into which a drop of the caster’s
spittle or tears has been placed. The caster blows the
mixture off his palm.