Creature - Augmented Ogre Skeleton

Ogre Skeleton
Large Undead
Hit Dice: 4d12 (hp 26)
Initiative: +4
Speed: 40 feet (8 squares)
AC: 11 (-1 size, +2 natural),
Touch 9, Flat-Footed 11
Base Attack/Grapple: +2 / +11
Attack: Greatclub + 6 melee (2d8+7) or claw + 6 melee (1d6+5)
Full Attack: Greatclub + 6 melee (2d8+7) or 2 claws + 6 melee (1d6+5)
Face/Reach: 10 ft. / 10 ft.
Special Attacks: Deadly Chill, Destructive Retribution
Special Qualities: Damage Reduction 5/bludgeoning, Darkvision 60 feet
immunity to cold, undead traits
Turn Resistance +4
Saves: Fort +1, Ref +1, Will +4
Abilities: Str 21, Dex 10, Con –
Int -, Wis 10, Cha 1
Skills: -
Feats: Improved Initiative
Climate/Terrain: -
Organization: Any
Challenge Rating: 2
Treasure: None
Alignment: Neutral Evil

Deady Chill: All melee attacks by this skeleton inflict an additional 1d6 cold damage in addition to their physical damage.

Destructive Retribution: When destroyed, the skeleton explodes in a burst of negative energy, dealing 9d6 negative energy damage to everyone in a 10 foot radius (dc15 reflex save for half).

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Creature - Augmented Ogre Skeleton

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