Level: Cleric 1
Components: V, S, M
Casting Time: 1 Standard Action
Range: 20 yards
Effect / Target: 1 creature
Duration: 2 rounds / level
Saving Throw: N/a
Spell Resistance: N/a

This spell alters probability to favor one character or creature in battle. His opponent may stumble at an awkward time, a clumsy parry might catch the enemy’s weapon at just the right angle, or he may happen to notice the foe moving in for a flank attack. The more powerful the priest, the more potent the aid; combat modifiers provided by Battlefate equal +1 per three levels, to a maximum of +5 at 13th level. The exact form of the aid varies from round to round – roll a d6 to see which aspect of the subject’s abilities are affected i any given round.

d6 Effect
1 Nothing happens
2 Defenses enhanced, apply bonus to AC
3 Luck enhanced, apply bonus to saves
4 Accuracy enhanced, apply bonus to attack rolls
5 Damage enhanced, apply bonus to damage rolls
6 Lucky opening. Subject gains one extra attack with either enhanced accuracy or damage (subject’s choice)

Return to the Cleric spell list.


Planescape Campaign RaseCidraen Kiergath